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61. Sticky:Limited Single Sign On Trial! Sign Up Here. - in EVE Technology Lab [original thread]
CCP FoxFour wrote: Hey guys, We also consider people who are looking to make open source plugins, like someone who is creating a plugin for EDK.
I see you are trying to replace me already. FYI, I am already working on an EDK comme...
- by Two step - at 2014.08.15 18:36:00
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62. Sticky:[Hyperion] Nestor Tweaks - in Player Features and Ideas Discussion [original thread]
CCP Fozzie wrote: Two step wrote: Fun suggestion: Reduce the Nestor's mass, but add a ship "bonus" that increases the mass when running a prop mod so it won't be super fast . Then they might see more use in w-space. The Nestor already has...
- by Two step - at 2014.08.11 17:00:00
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63. Sticky:[Hyperion] Nestor Tweaks - in Player Features and Ideas Discussion [original thread]
Fun suggestion: Reduce the Nestor's mass, but add a ship "bonus" that increases the mass when running a prop mod so it won't be super fast . Then they might see more use in w-space.
- by Two step - at 2014.08.11 16:54:00
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64. Sticky:Reserved #4 - in Wormholes [original thread]
Chitsa Jason wrote: There are many good arguments why this change is good and why this change is bad. I do like the change however as someone pointed out previously it will be harder for higher class people to bring in carriers + dreads for a ...
- by Two step - at 2014.08.06 16:23:00
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65. Sticky:Reserved #4 - in Wormholes [original thread]
Gallosek wrote: From the article, the stated design drivers are: Quote: This change is intended to ensure that all attempts to control the local wormhole environment are open to risk of player disruption. We are not satisfied with how easy ...
- by Two step - at 2014.08.06 15:54:00
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66. Sticky:Reserved #5 - in Wormholes [original thread]
I agree with the above posters, though I think 4 hours is far, far too long. I would love to see the K162 spawn after 30 minutes or so.
- by Two step - at 2014.08.06 15:33:00
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67. Sticky:Reserved #4 - in Wormholes [original thread]
Traiori wrote: Nox Arnoux wrote: You push this change through, and no one will commit capitals into someone else's system ever again. The odds are already stacked heavily in favour of home defenders, why make it even more lopsided? In the...
- by Two step - at 2014.08.06 15:21:00
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68. Sticky:Dev blog: Into the Known Unknowns: Wormhole Updates with Hyperio... - in EVE Information Portal [original thread]
This hits many of my top issues, and I love all the changes except the distance from wormholes one. My concerns: 1) I am unsure how much risk this really adds. I expect people will use cloaky carriers or something similar to close holes, and unle...
- by Two step - at 2014.08.06 15:16:00
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69. Crespy - CREST wrapper for python - in EVE Technology Lab [original thread]
https://github.com/jgoldshlag/crespy I went looking for a python wrapper for CREST, and didn't find one, so I created a simple one. Only supports GET right now, but should work just fine for public CREST.
- by Two step - at 2014.08.05 22:09:00
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70. Sticky:Few changes to industry team and facility endpoints - in EVE Technology Lab [original thread]
"will no" should be "will now"? These are live now?
- by Two step - at 2014.07.24 15:32:00
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71. Sticky:Dev blog: EVE Industry - All you want to know - in EVE Information Portal [original thread]
I don't think I missed it, but it would be good to mention what happens to jobs that are running when the patch happens
- by Two step - at 2014.07.17 17:13:00
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72. A Tale of Internet Spaceships: A Video Documentary on EVE's Comm... - in EVE General Discussion [original thread]
A great job to all involved. Also, Xenuria plagarized that quote from me first, so just ignore him.
- by Two step - at 2014.07.12 23:19:00
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73. Sticky:Dev blog: Industry & 3rd Party Developers - in EVE Information Portal [original thread]
Nit: You talk about the basePrice, but then use baseCost in your formulas.. :P You also still talk about the multiple POS array thing, which I think is now gone, right? Also, given the mention of team in w-space, can I actually recruit teams for ...
- by Two step - at 2014.07.10 16:06:00
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74. CCP is thinking about removing the IGB - in Wormholes [original thread]
CCP should not remove the IGB, they should be devoting more effort to it, including more integration with the client. I should be able to drag items into the IGB. If they want to remove it, I could imagine some of the functionality being replicat...
- by Two step - at 2014.07.09 00:55:00
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75. Changes to SOV , Power Projection & Nullsec Stagnation - in Player Features and Ideas Discussion [original thread]
Retar Aveymone wrote: also there has never been a time when jump-capable ships did not exist and freighters did. i don't know if people used logistics dreads, but I sure would have. Yes, they did. Revelations with lows full of expanded car...
- by Two step - at 2014.07.03 16:10:00
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76. W space little things. - in Wormholes [original thread]
Randomness in sleeper spawns. I shouldn't be able to have a list of exactly what spawns where, and which sleepers are triggers. Sleepers occasionally camping wormholes would be nice.
- by Two step - at 2014.07.02 11:17:00
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77. Sticky:Dev blog: Testing EVE Online's graphics with 'EVE Probe&... - in EVE Information Portal [original thread]
Please document the file format for the test scenes, so eve movie makers can use this to make awesome movies!
- by Two step - at 2014.07.01 15:40:00
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78. New England US Wormholer's BBQ( all eve welcome) insight request... - in Out of Game Events and Gatherings [original thread]
I finally stopped slacking and signed up, see you all there!
- by Two step - at 2014.06.30 02:26:00
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79. It's happening - in Wormholes [original thread]
In just a few more days, you will see the most awesome jetcan phallus ever erected appear on that stream. It will be glorious.
- by Two step - at 2014.06.26 19:36:00
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80. Boston and New England Eve Meetup - June 21 - Mead Hall - in Out of Game Events and Gatherings [original thread]
FYI, I have a bunch of 3d printed EVE ships to give out this time around. I mostly did industrials, in honor of Crius... :)
- by Two step - at 2014.06.20 14:55:00
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